Devlog 07: Google Play setup, Leaderboards, Credits, Bugsfix and more Polishh


This is my first time learned to develop a full game that can be released on store so I've spent the past 2 days to work on the Google Play side. Oh I swear that it were very challenging for me but worth it, learned tons! I've managed to get the game ready for released on Google Play platform.

^^ Can't wait to see it published.

What I've done:

  • Add credits infomations
  • Add seperated Facebook page, Youtube channel
  • Implemented Leaderboards, In game ads
  • Upadted tutorial room background
  • Export ready to play .AAB file game package 
  • Set up Google Play side for the game ready to be published

*Plan for future releases:

  • Achievements, IAPs (remove ads option, continue with current score option),  more obstacles/traps like: monster,  breakable ground, barrier, birds, etc.
  • Also I'm consider about a full version of the game with different Worlds unlock, Skin features (ability to change between variety characters/masters with corresponding special skill, for example, bulk up and smash everythings on the way, have power to shoot/use weapons to clear obstacles)

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